Job Description
Senior Game Developer + Artist - Unreal Engine/Blender
Company Overview:
Allen Control Systems (ACS) is a cutting-edge defense startup, founded by two ex-Navy electrical engineers with a proven track record in robotics and software. We are developing a small, autonomous gun turret that employs advanced computer vision and control systems to precisely target and neutralize small drones and loitering munitions. Our innovative approach requires overcoming significant technical challenges, making this an exciting and dynamic environment for experienced engineers.
With an engineering-first culture, ACS values technical excellence and innovation. Backed by our founders' successful exit from a previous venture acquired for over $100M in 2022, we are committed to ensuring that the groundbreaking technologies we develop will have a real-world impact.
About The Role:
We are seeking two highly experienced game developers with expertise in Unreal Engine. These roles will focus on the development of real-time simulations, rendering, and 3D modeling for our autonomous defense systems. Candidates with deep experience in either Rendering/Art/3D Modeling/Shaders or C++ Unreal Engine development are encouraged to apply.
Area of Focus: Rendering/Art/3D Modeling/Shaders Specialist
What You'll Do:
Lead the development of high-quality 3D models, environments, and rendering techniques for real-time simulation and visualization.
Collaborate with the machine learning and control systems teams to build immersive, high-performance simulation environments.
Design and implement shaders, lighting setups, and other visual elements that work seamlessly within the constraints of the system.
Integrate visual assets into simulations using Unreal Engine and AirSim, ensuring optimal performance in real-world conditions.
Mentor junior developers and contribute to the overall growth of rendering and 3D modeling expertise within the company.
What You'll Need:
Strong background in real-time rendering and 3D modeling, and have a passion for creating highly detailed, visually realistic environments.
Bachelor's or Master's degree in Game Development, Computer Science, Art, or a related field.
Minimum 2 years of experience working with Unreal Engine
Hands-on experience with shaders, lighting, and texture optimization to ensure high-quality performance in resource-constrained environments.
Deep knowledge of 3D asset creation pipelines, including Blender, Maya, or similar tools.
Solid grasp of visual scripting and optimization techniques.
Comfortable working with real-time simulation tools, and enjoy collaborating with technical teams to refine system performance.
Experience with Procedurally Generated Content
What We Offer:
Competitive salary
ACS Equity Package
Health, Dental, Vision Insurance
Paid Time Off
Allen Control Systems is an
Equal Opportunity Employer , providing equal employment opportunities to all employees and applicants for employment. Allen Control Systems prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Allen Control Systems
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